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Deathloop

After Dishonored 2 and it's DLC I worked on Deathloop for about a year and a half. Mostly during pre-production.
The pre-production work included research on possible locations, building early level blockouts and 3d concept work. During actual production, I worked on the Updaam level.

Huge props to the rest of the Arkane team, these kinds of reviews are well deserved.